A turn-based strategy game with a little soul

Tiny spirits.
Big decisions.

Lead a curious kindred through an enchanted world.
Claim your ground, grow stronger together, and choose where the next path takes you.

DESKTOP & MOBILE · SOLO & ONLINE · IN DEVELOPMENT

Small creatures. Meaningful choices.Scroll to discover

Your first glimpse / 27 seconds

A little world.
Plenty to discover.

Pick up a creature and choose its next step. Bring two Seedlings together, claim new ground, and make room for your kindred. See how one thoughtful move changes the land.

Gameplay, a little magic, and music from Glimfolk.GAMEPLAY & ILLUSTRATED SCENES · IN DEVELOPMENT

Read the trailer

Tiny spirits. Big decisions. In Glimfolk, a turn-based strategy game, little woodland creatures explore a land of hexagonal tiles.

Pick up. Place. Grow. A Seedling lifts from its tile, follows the pointer, and lands beside another Seedling. The two merge into one stronger kindred. Claim your corner of the wild: connect your land and protect your home. Clear tangled bramble to make room for your kindred.

Choose a new path on every journey. Explore five lands, discover relics and return for weekly challenges.

Glimfolk — Tiny spirits. Big decisions. In development for desktop and mobile. Gentle instrumental music and game sounds accompany the trailer.

01 / A thoughtful little world

A gentler pace.
A sharper plan.

No ticking clock. Just one more interesting decision.

Claim ground, join your territories and grow a kindred strong enough to protect them. But bigger creatures need more upkeep. A clever plan beats an empty treasury.

Your turn. Your time.Think, experiment, undo a move.

Every tile matters.Income, defense and connections.

A reason to return.New paths, relics and weekly challenges.

02 / Meet your kindred

Little faces.
Growing possibilities.

Start with a Seedling. Bring creatures together to grow stronger.
Just remember: even a Stonewarden needs to eat.

SMALL BEGINNINGS

A small step into the wild.

Your first explorer. Claim unprotected ground, clear a tangled path, or join another Seedling to grow your strength.

STRENGTH 1UPKEEP / TURN 2 gold

Two expedition routes offer different land layouts and objectivesThe next path is yours.

03 / Follow your curiosity

Five lands.
Many ways to wander.

  1. 01

    Choose a path

    Two routes before each stage. Read the land and decide what your kindred can take on.

  2. 02

    Find a little magic

    Discover six relics. Carry up to two, and see what a different combination makes possible.

  3. 03

    Wake something new

    Unite a land, connect runestones, or join two hearts and protect them for two turns.

04 / Leave the noise behind

The wilds have
a quiet rhythm.

Warm plucked notes. Drifting melodies. A little shimmer when something wonderful happens.

Listen to the original music made for Glimfolk.

FIELD NOTES / THE SOUNDTRACK

Press play. Stay a while.

A little magic, on demand

A LITTLE WORLD, STILL GROWING

Find your
next adventure.

Glimfolk is in private playtesting. The adventure is coming to Android, iPhone, iPad, Windows, Mac and Linux. Store downloads will appear here when the game launches.

INVITED TESTERS

Android

Get the latest test build and automatic updates through Google Play.

Open Google Play

Use the Google account on your invitation. Access is currently limited to our internal testers.

INVITATION ONLY

iPhone & iPad

Playtest with Apple TestFlight. Your invitation explains how to install the game.

Get TestFlight

A Glimfolk invitation is also required. External testing opens after Apple's review.

Want to help shape the wilds? Contact us about joining the playtest. Test places are limited. This beta includes all chapters, with no ads or purchases.

A few things before you wander

Curious?

When can I play Glimfolk?

Glimfolk is currently in invitation-only testing. Find testing details for your device, or contact us about joining. The public release date and price have not been announced.

What will it run on?

Glimfolk is being developed for Windows, macOS, Linux, Android and iOS. Android testing is delivered through Google Play and iPhone and iPad testing through TestFlight. Desktop preview builds are shared privately with testers.

Will it be free?

This playtest includes every chapter for free. For release, we plan three free chapters and one purchase to unlock the full adventure, with optional story expansions later. No ads or paid power. Final pricing and store availability will be announced here.

Can I play with friends?

Yes. Open Play → Online matches → New match. Choose from 36 handcrafted battlegrounds for 2, 3, 4 or 6 players. Wildlands has 12 new maps with two scattered settlements per kindred; Classic keeps the original 24 maps with one starting home. Preview a map, invite friends and share its code. Community maps also support 5-player games. Your moves happen immediately and sync in the background. Matches save online, so you can return whenever you are ready. AI practice is clearly labelled. Each Wildlands home has its own gold. Tap a home to recruit from it, then claim a route between your territories to combine their treasuries.

How does the opening round work?

Round one is for recruiting, building and claiming neutral land. Attacks open in round two, when income and upkeep also begin. Every official starting position has equal land and access to neutral ground. Wildlands duels start with 20 / 32 gold in total, divided across each player’s two homes. Classic official duels use 20 / 27; the community default uses 20 / 25. With 3–6 players, later turn positions receive 3 extra gold each. Human matches draw starting sides and turn order. Existing matches keep their original rules.

How does a match end?

Unite every land tile to win, or win when your opponent concedes. The result screen explains the outcome and lets you start a rematch. Your opponents accept from their own result screen, and starting places rotate. If you want to give up, open Match → Concede match; a shortcut also appears when you are far behind. You can always keep playing instead.

Can I make my own maps?

Yes. Open Play → Map editor. Choose 2–6 kindreds and a template of 61, 127, 271 or 469 tiles. Paint land and bramble, place Rootwards, pan and zoom, undo a brush stroke and try the map against up to five AI opponents. Your draft saves on your device. Create an optional account to share a map code with friends. You can submit your map to the community catalogue for review, too.

Can I keep playing on another device?

Yes. Create an account in Settings → Account & cloud saves and keep your recovery code safe. Sign in on another device to resume your online matches. Use the cloud backup and restore buttons to move your solo progress when you choose; local saves are never replaced automatically.

What can I explore?

Follow Neri and a living ember through 12 handcrafted chapters: restore growing grounds, reconnect runestones, defend crossings and awaken ancient hearts. Five-stage expeditions offer fixed routes and relic choices. The weekly awakening records your personal best on your device.

Is it more cozy, or more challenging?

The story begins gently and builds toward fortified borders, fragile supply lines and powerful creatures that need a thriving territory. Expeditions offer Gentle or Tactical rivals. There’s no time limit on your turn. Think through a plan, try a move, and undo it if you change your mind.

A LITTLE WORLD, STILL GROWING

Your kindred
is waiting.

A new world to wander, one thoughtful turn at a time.
Find your platform, join the adventure, and help us shape what comes next.

Watch the trailer again